JASEM: Just Another Shooter with Electronic Music

JASEM: Just Another Shooter with Electronic Music

JASEM: Just Another Shooter with Electronic Music
Do you need any reason to shoot your enemies in game? Because JASEM doesn't give you one - just you, your weapons, crazy beats and enemies. And you need to shoot every one of them, and it's up to you to make it the most hilarious and explosive way.
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JASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic MusicJASEM: Just Another Shooter with Electronic Music

Do you need any reason to shoot your enemies in game? Because JASEM doesn't give you one - just you, your weapons, crazy beats and enemies. And you need to shoot every one of them, and it's up to you to make it the most hilarious and explosive way.

So, JASEM: Just Another Shooter With Electronic music - is:

  • Whirlwind gameplay;
  • Gunfight non-stop;
  • Fighting enemies, no dancing around their slow bullets;
  • Juicy low-poly effects;
  • Crazy physics - you can do improvized stealth or create shortcuts;
  • Epic Bosses;
  • No story, narrative and even texts at all (except of seizure warning, because, you know, if you know the way of warning about it with no text, pls let me know).


Taking into account the last item, here is the perfect place for game credits:

  • Game design, programming, bugs creation and a lot of stuff you don't want to know about - Stas Shostak;
  • Music: Ira Lobanok;
  • 3D-models: Aleksandr Palmov;
  • Testing, creative help, insulting of devs and other invaluable help - Max Efimov, Sergey Mozharovskiy and other awesome guys.

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Minim
Procesor Intel Core i5
RAM 2 MB
Sistem de operare 64-bit
Grafică Discrete with 1 GB VRAM
Sunet Not required
HDD 250 MB
DirectX 9.0
Diverse
Recomandat
Procesor -
RAM -
Sistem de operare -
Grafică -
Sunet -
HDD -
DirectX -
Diverse
Alte informații
This product is available as a Steam Key. To add this product to your Steam library, open your Steam Client (which can be downloaded at www.steampowered.com) and click on the bottom left “Add a game “ ”Activate a product on Steam” and type in the redemption code you received after your purchase.
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Produse incluse în Pachetul Complet
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Produse incluse în Pachetul DLC
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Cumpărați pachetul și economisiti ! Economisiți în comparație cu vânzarea separată
Cumpără pachetul DLC

Detalii produs

Lansat pe DLH
Sep. 23, 2018
Lansare inițială
Oct. 19, 2017
Dezvoltator
Stas Shostak
Subgen
Platforme
Windows   MAC   Linux
Limba
EN | FR | DE | IT | ES | RU | PL | JP | KR
Disponibil ca
Steam
Ratingul de vârstă
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Pending
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